A Fantasy Adventure
Made in Unity
Is a 2.5D beat-em-up RPG that I've been making
in the Unity game engine. The story of Project Fire follows a Knight who is looking for a prince who ran away from his home to search
for a legendary treasure that is said to grant any wish it's owner would want.
The Knight will travel across a bustling city,
a city built in a giant tree, a mysterious underground, and across a shrouded sea with their companions to find the lost prince.
As the Knight uncovers what happened to the young prince, they'll find that he may be involved in a conspiracy that may bring about the
end to the world.
Video Game Overview
Current State of Gameplay
An unedited showcase in the current state of the build. Bugs are included as well.
Exploration
Portraits
Exploration into Playable Character Personality & Costume
Final Design
Design Exploration
Key poses for moves adapation ingame
Environment Concept
Gameplay arena concept
Character Portraits
And Designs
Queen 3D Exploration
Model sheet of Queen character
Animations & Character Sprites
Frame by Frame Animations
Animations In-Game
Story told through storyboards
Assembled animatic of the above storyboard frames
To see a series of development logs I'm doing for Project Fire that offer an in-depth exploration into all aspects in the game,
please feel free to visit my YouTube channel.
Additionally, if you would like try the alpha build of Project Fire, please feel free to email me for a link.